![]() ![]() ![]() The result is the first conventional human-on-human combat in the series – but with a recognisable Dead Space slant. It appears the psychotic cult has turned up to give praise at the very font of the Marker universe, and they're not keen on non-believers. From here, he reaches some kind of industrial research complex, where he's knocked from an external elevator by a giant arachnid alien with razor-sharp swooping legs (booo!) and glowing orb-like weak spots (phew!).Ī bigger surprise, however, comes in the arrival of human inhabitants, just after Isaac locates a recording made by the unitologists, the franchise's Necromorph-worshipping religion. In the demo level we saw, Isaac goes off to explore, wandering into a cavern where Necromorphs suddenly leap up from beneath the snowy surface causing a few journalists to jump: the element of shock is still intact, that's clear. It's an arctic wasteland with sub-zero temperatures and limited vision, and naturally it is teeming with monsters. The story kicks off with Isaac and crew crash-landing on what could be a home world of the mysterious Markers – the source of the Necromorph infection. "Corridor gameplay, tight atmosphere, tension, thrills … all that is coming back in Dead Space 3, but we're adding a whole bunch of new elements to keep the franchise fresh." Ah, that's okay then. Or do they? During a demo of the game at E3, senior producer Dave Woldman was quick to leap on any pre-conceptions. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |